Nightmare Before Christmas Pinball
2016-01-26  
Latest Table
NMBX_2016_01_26.fpt
Requires sfx files from below.
2015-10-29  
Downloads 
Future Pinball Table
NMBX_2015_10_29.fpt
SFX - Unzip these into the future pinball libraries folder.
fpSoundsNMBXM-OR.zip
fpSoundsNMBXM-extras.zip
fpSoundsNMBXM-all.zip
The rules document:  Nightmare_Before_Christmas_Pinball.pdf
MPF Files (dev21-131) 
sfx: sounds.zip
movies: movies.zip
code: n2f.zip
2015-02-12  
Download NMBXM_2015_02_11.fpt
2015-01-26  
Motorized drop target bank resized
Download NMBXM_2015_01_25.fpt
2015-01-20  
OOgie goes to Mars
Moved some things around again. Ramp changes.
Motorized target bank for OOgie.
Download NMBXM_2015_01_20.fpt
	
2014-07-04  
OOgie has a few sides.
LSB changed
Download NMBXM_ALT_2014_07_04.fpt
Change is good, right?
2014-07-02  
On ramp now more like CV.
Lights changed a bit.
RGB lights on order.  Woohoo!
Updated Rules & Modes  rules.txt
Try this NMBXM_ALT_2014_07_01
2014-06-19  
Minor changes.
Blueprint sent to printers for a 23.25" X 46" print.
Try this NMBXM_ALT_2014_06_19
2014-06-13  
It's been far too long without an update.
Much progress has been made.  
I'm now working on a revised layout. 
Moved the pops to the top, changed the town lock into a scoop and moved it to where the pops used to be.
Simulation available HERE
		
2014-05-21  
First whitewood was mostly complete (except for Oogie.)
All wired up and flipping.
Which made me realize I didn't like some parts of it.
Tried tweaking (Jack drop and hole modified) but it wasn't enough.
Hardware
Controller
2013-11-21  
Woohoo! Success
I hooked up my PC, P3-ROC, SW16, PD-16 a switch and a motor.
I have a bunch of parts thanks to Ray, and a bunch of online stores!
Let the connections begin...
Big thanks to Jerry for the crimpers!
Prototype in FuturePinball
Download free program here: Future Pinball  (Future Pinball v1.9.1.20101231) 
Version 5.6
2013-11-15  
Download table:  NMBXM Version 5.6
Version 5.5 - More Upper table changes...
2013-11-13  
Download table:  NMBXM Version 5.5
- more layout adjustments
 
- removed centre target and moved drop target to the left for easier Jack shot
- time to start moving to pygame? soon
- adjusted rules to match
2013-11-11  
Download table:  NMBXM Version 5.2
- fixing LSB 
- temp workaround for bathtub (hole at entrance dropping to main playfield)- kickers not working on elevated platform - bad FP!, bad!
- TOWN MB Lock needs some work to change to single ball lock
- time to start moving to pygame
Version 5.0 - Upper table changes...
2013-11-10  
Download table:  NMBXM Version 5.0
Rules & Modes  rules.txt
- changes to the upper playfield:
- - moved forest to upper right
- - moved LS&B bathtub 3 ball lock to center
- - left orbit uninterupted
- - upper left diverter moved to forest ramp
NOTE:  rules not completely updated - LSB MB not working yet, town lock to be changed to 1 physical lock & 2 virtual locks
SFX FILE (2Mb): fpSoundsNMBXM-extras.zip
SFX FILE (16Mb): fpSoundsNMBXM-all.zip
full table image
Version 4.0
2013-11-04  
Download table:  NMBXM Version 4.0
Rules & Modes  rules.txt
- changes to LOCK & HINTERLAND TARGETS
- more sfx & quotes
NEW SFX FILE (2Mb): fpSoundsNMBXM-extras.zip
SFX FILE (16Mb): fpSoundsNMBXM-all.zip
Version 3.27
2013-11-03  
Download table:  NMBXM Version 3.27
Rules & Modes  rules.txt
- some fixes to MB/ZERO FETCH JACKPOTS
- changed some more quotes
SFX FILE (16Mb): fpSoundsNMBXM-all.zip
Version 3.26
2013-11-02  
Download table:  NMBXM Version 3.26
Rules & Modes  rules.txt
- holidays - cycle, 2nd time collects leader
- pop bumper toys stuff
- more quotes
- moved display to backbox 
- sfx combined into one file
SFX FILE (16Mb): fpSoundsNMBXM-all.zip
Version 3.24
2013-10-30  
Download table:  NMBXM Version 3.24
Rules & Modes  rules.txt
- What's This 20 second Frenzy (one of the 10 awards from Jack)
- sfx combined into one file
NEW SFX FILE (16Mb): fpSoundsNMBXM-all.zip
Version 3.19
2013-10-22  
Download table:  NMBXM Version 3.19
Rules & Modes  rules.txt
- ramp tweaks
- changes to DR, sfx 
NEW SFX: fpSoundsNMBXM-4.zip
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip
Version 3.18
2013-10-21  
Download table: Version 3.18
Rules & Modes  rules.txt
- ramp revamps
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip
	
Version 3.16
2013-10-20  Version 3.16
Rules & Modes  rules.txt
- covered ramps
- MB modes can all co-exist, no lost balls
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip
Version 3.15
2013-10-18  Version 3.15
Rules & Modes  rules.txt
- more tweaks (ramp gates are a pain!)
- sfx changes
- LS&B mode - light LSB, get to Jack, 3 ball MB, Kidnap santa
- complete mode by left ramp -> Jack,left ramp -> Jack
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip
Version 3.13
2013-10-15  Version 3.13
Rules & Modes  rules.txt
- more tweaks
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip
Version 3.11
2013-10-14  Version 3.11
- Spell SANTA to light the mystery prize
- tweaks to the town locks to prevent false switch hits
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip
Version 3.10
2013-10-12  Version 3.10
- more sfx changes
- Lock, Shock & Barrel changes:
- rollover lights rotate with flippers, awarded L, S & B in order
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip
Version 3.9
2013-10-12  Version 3.9
- updated fpSoundsNMBXM-3.zip
- added Jack's Awards 
- currently 8 random awards including:
. lite extra ball
. lite Zero Mode
. points, toys, stitches, hurry up, bonus hold, etc.
- lots more sfx changes
- moved witches to Jack's sneak-in
- renamed witches - SOUP
- moved Doctor
- Doctor now Mystery (will award things when lit - like add-a-ball, time extend, etc.)
- still problems with ramps and gates - argh.
- requires these files (if you don't have already)
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip
Version 3.7
2013-10-11  Version 3.7
- more sfx changes
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip
Version 3.6
2013-10-10  Version 3.6
- fixed some incorrect sound file names
- fixes to Zero Mode
- cleaned up some geometry, cleaner shots, moved some gates, removed unneeded switch
- requires these files (if you don't have already)
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip
Version 3.5
2013-10-09  Version 3.5
- cleaned up Zero's Fetch mode (roaming jackpots)
- added yet another diverter to get ball to Zero kickback lane from ramp shot
- requires these files (if you don't have already)
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip
Version 3.3
2013-10-09  Version 3.3
- added ZERO mode - LITE ZERO by hitting red target
- get ball to ZERO kickback to start mode
- similar to AFM roaming SUPER JACKPOT
- note: mode not complete yet, may be some bugs
- requires these files (if you don't have already)
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip
	
Version 3.1
2013-10-08  Version 3.1
- fixing placements after the 4 inch stretch
- some sfx changes
- mayor target (red, lower in front of pop) flip/flops the upper diverter
- another sfx file: fpSoundsNMBXM-2.zip )
Version 3.0
2013-10-07  Version 3.0
Big Oops.  Major adjustments...
Old versions were 4 inches too short.
Please try this new version.
- (you'll need this, if you didn't get it in previous version: fpSoundsNMBXM.zip )
Version 2.46
2013-10-06  Version 2.46
- fixes for ball locks, saver, multiball, virtual locks
- inlane/outlane rollovers spell SANTA or CLAUS or SANDY or CLAWS
- sfx changes
- cleaned up layers
- (you'll need this, if you didn't get it in previous version: fpSoundsNMBXM.zip )
* Still thinking about display in table.  Maybe 200 mm across is too small. Hmmm.
Version 2.43
2013-10-05  Version 2.43
- ball locks
- virtual locks
- ball saver
- sfx (you'll need to unzip this file into your Future Pinball/Libraries folder: fpSoundsNMBXM.zip )
Version 2.39
2013-10-04  Version 2.39
- changed some multiball rules
- maybe a display on the playfield?
Version 2.37
2013-10-03  Version 2.37
- added left ramp standup targets
- moved holiday lights, dice
- added arrow lights for main shots
Version 2.35
2013-10-03  Version 2.35
- more fixes
- added cycling in/outlane lights (need a 5 letter word) 
- completing in/outlane currently lights a mode light
- LSB rollovers lights tub (mode still to come)
Version 2.34
Version 2.34
2013-10-02  Version 2.34
- Added Mode lights - Door, Oogie, Tub, Town, ?
- fixes to multiball modes
2013-10-01  Version 2.32
- Added 7 holiday door/lights
- holiday multiball - shoot green ramp to trees, 
then hit centre standup to advance to next door
- changed Oogie lights to dice (1-6)
2013-10-01  Version 2.30
 - Multiball ball count fixes
 - smoother upper left loop
 - town lock exit changes
 - cemetery sneakin tweaked
 - lower left orbit opto changed to rollover
 - target & hole tweaks
 - green/tree ramp adjusted (entrance shrunk, moved)
 - ramp gates adjusted
 
2013-10-01  Version 2.29
- multiball tweaks
- town lights, linked to town locks
Version 2.28
	
 	
2013-09-30  Version 2.28