Nightmare Before Christmas Pinball

2016-01-26
Latest Table
NMBX_2016_01_26.fpt
Requires sfx files from below.

2015-10-29
Downloads
Future Pinball Table NMBX_2015_10_29.fpt
SFX - Unzip these into the future pinball libraries folder.
fpSoundsNMBXM-OR.zip
fpSoundsNMBXM-extras.zip
fpSoundsNMBXM-all.zip

The rules document: Nightmare_Before_Christmas_Pinball.pdf

MPF Files (dev21-131)
sfx: sounds.zip
movies: movies.zip
code: n2f.zip



2015-02-12
Download NMBXM_2015_02_11.fpt


2015-01-26

Motorized drop target bank resized

Download NMBXM_2015_01_25.fpt


2015-01-20

OOgie goes to Mars

Moved some things around again. Ramp changes.
Motorized target bank for OOgie.
Download NMBXM_2015_01_20.fpt



2014-07-04
OOgie has a few sides.
LSB changed
Download NMBXM_ALT_2014_07_04.fpt


Change is good, right?

2014-07-02
On ramp now more like CV.
Lights changed a bit.
RGB lights on order. Woohoo!
Updated Rules & Modes rules.txt
Try this NMBXM_ALT_2014_07_01


2014-06-19
Minor changes.
Blueprint sent to printers for a 23.25" X 46" print.
Try this NMBXM_ALT_2014_06_19


2014-06-13
It's been far too long without an update. Much progress has been made.
I'm now working on a revised layout.
Moved the pops to the top, changed the town lock into a scoop and moved it to where the pops used to be.
Simulation available HERE


2014-05-21
First whitewood was mostly complete (except for Oogie.)
All wired up and flipping.
Which made me realize I didn't like some parts of it.
Tried tweaking (Jack drop and hole modified) but it wasn't enough.


Hardware


Controller


2013-11-21
Woohoo! Success
I hooked up my PC, P3-ROC, SW16, PD-16 a switch and a motor.

I have a bunch of parts thanks to Ray, and a bunch of online stores!
Let the connections begin...

Big thanks to Jerry for the crimpers!

Prototype in FuturePinball

Download free program here: Future Pinball (Future Pinball v1.9.1.20101231)

Version 5.6


2013-11-15
Download table: NMBXM Version 5.6

Version 5.5 - More Upper table changes...


2013-11-13
Download table: NMBXM Version 5.5
- more layout adjustments
- removed centre target and moved drop target to the left for easier Jack shot
- time to start moving to pygame? soon
- adjusted rules to match

2013-11-11
Download table: NMBXM Version 5.2
- fixing LSB
- temp workaround for bathtub (hole at entrance dropping to main playfield)- kickers not working on elevated platform - bad FP!, bad!
- TOWN MB Lock needs some work to change to single ball lock
- time to start moving to pygame

Version 5.0 - Upper table changes...



2013-11-10
Download table: NMBXM Version 5.0
Rules & Modes rules.txt
- changes to the upper playfield:
- - moved forest to upper right
- - moved LS&B bathtub 3 ball lock to center
- - left orbit uninterupted
- - upper left diverter moved to forest ramp
NOTE: rules not completely updated - LSB MB not working yet, town lock to be changed to 1 physical lock & 2 virtual locks
SFX FILE (2Mb): fpSoundsNMBXM-extras.zip
SFX FILE (16Mb): fpSoundsNMBXM-all.zip


full table image

Version 4.0

2013-11-04
Download table: NMBXM Version 4.0
Rules & Modes rules.txt
- changes to LOCK & HINTERLAND TARGETS
- more sfx & quotes
NEW SFX FILE (2Mb): fpSoundsNMBXM-extras.zip
SFX FILE (16Mb): fpSoundsNMBXM-all.zip


Version 3.27

2013-11-03
Download table: NMBXM Version 3.27
Rules & Modes rules.txt
- some fixes to MB/ZERO FETCH JACKPOTS
- changed some more quotes
SFX FILE (16Mb): fpSoundsNMBXM-all.zip


Version 3.26

2013-11-02
Download table: NMBXM Version 3.26
Rules & Modes rules.txt
- holidays - cycle, 2nd time collects leader
- pop bumper toys stuff
- more quotes
- moved display to backbox
- sfx combined into one file
SFX FILE (16Mb): fpSoundsNMBXM-all.zip


Version 3.24

2013-10-30
Download table: NMBXM Version 3.24
Rules & Modes rules.txt
- What's This 20 second Frenzy (one of the 10 awards from Jack)
- sfx combined into one file
NEW SFX FILE (16Mb): fpSoundsNMBXM-all.zip


Version 3.19

2013-10-22
Download table: NMBXM Version 3.19
Rules & Modes rules.txt
- ramp tweaks
- changes to DR, sfx
NEW SFX: fpSoundsNMBXM-4.zip
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip


Version 3.18

2013-10-21
Download table: Version 3.18
Rules & Modes rules.txt
- ramp revamps
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip


Version 3.16

2013-10-20 Version 3.16
Rules & Modes rules.txt
- covered ramps
- MB modes can all co-exist, no lost balls
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip

Version 3.15

2013-10-18 Version 3.15
Rules & Modes rules.txt
- more tweaks (ramp gates are a pain!)
- sfx changes
- LS&B mode - light LSB, get to Jack, 3 ball MB, Kidnap santa
- complete mode by left ramp -> Jack,left ramp -> Jack
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip

Version 3.13

2013-10-15 Version 3.13
Rules & Modes rules.txt
- more tweaks
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip

Version 3.11

2013-10-14 Version 3.11
- Spell SANTA to light the mystery prize
- tweaks to the town locks to prevent false switch hits
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip

Version 3.10

2013-10-12 Version 3.10
- more sfx changes
- Lock, Shock & Barrel changes:
- rollover lights rotate with flippers, awarded L, S & B in order
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip

Version 3.9

2013-10-12 Version 3.9
- updated fpSoundsNMBXM-3.zip
- added Jack's Awards
- currently 8 random awards including:
. lite extra ball
. lite Zero Mode
. points, toys, stitches, hurry up, bonus hold, etc.
- lots more sfx changes
- moved witches to Jack's sneak-in
- renamed witches - SOUP
- moved Doctor
- Doctor now Mystery (will award things when lit - like add-a-ball, time extend, etc.)
- still problems with ramps and gates - argh.
- requires these files (if you don't have already)
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip

Version 3.7

2013-10-11 Version 3.7
- more sfx changes
- requires these files (if you don't have already)
fpSoundsNMBXM-3.zip
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip

Version 3.6

2013-10-10 Version 3.6
- fixed some incorrect sound file names
- fixes to Zero Mode
- cleaned up some geometry, cleaner shots, moved some gates, removed unneeded switch
- requires these files (if you don't have already)
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip

Version 3.5

2013-10-09 Version 3.5
- cleaned up Zero's Fetch mode (roaming jackpots)
- added yet another diverter to get ball to Zero kickback lane from ramp shot
- requires these files (if you don't have already)
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip


Version 3.3

2013-10-09 Version 3.3
- added ZERO mode - LITE ZERO by hitting red target
- get ball to ZERO kickback to start mode
- similar to AFM roaming SUPER JACKPOT
- note: mode not complete yet, may be some bugs
- requires these files (if you don't have already)
fpSoundsNMBXM-2.zip
fpSoundsNMBXM.zip


Version 3.1

2013-10-08 Version 3.1
- fixing placements after the 4 inch stretch
- some sfx changes
- mayor target (red, lower in front of pop) flip/flops the upper diverter
- another sfx file: fpSoundsNMBXM-2.zip )


Version 3.0

2013-10-07 Version 3.0
Big Oops. Major adjustments...
Old versions were 4 inches too short.
Please try this new version.
- (you'll need this, if you didn't get it in previous version: fpSoundsNMBXM.zip )


Version 2.46

2013-10-06 Version 2.46
- fixes for ball locks, saver, multiball, virtual locks
- inlane/outlane rollovers spell SANTA or CLAUS or SANDY or CLAWS
- sfx changes
- cleaned up layers
- (you'll need this, if you didn't get it in previous version: fpSoundsNMBXM.zip )

* Still thinking about display in table. Maybe 200 mm across is too small. Hmmm.

Version 2.43

2013-10-05 Version 2.43
- ball locks
- virtual locks
- ball saver
- sfx (you'll need to unzip this file into your Future Pinball/Libraries folder: fpSoundsNMBXM.zip )

Version 2.39

2013-10-04 Version 2.39
- changed some multiball rules
- maybe a display on the playfield?


Version 2.37

2013-10-03 Version 2.37
- added left ramp standup targets
- moved holiday lights, dice
- added arrow lights for main shots


Version 2.35

2013-10-03 Version 2.35
- more fixes
- added cycling in/outlane lights (need a 5 letter word)
- completing in/outlane currently lights a mode light
- LSB rollovers lights tub (mode still to come)

Version 2.34

Version 2.34

2013-10-02 Version 2.34
- Added Mode lights - Door, Oogie, Tub, Town, ?
- fixes to multiball modes
2013-10-01 Version 2.32
- Added 7 holiday door/lights
- holiday multiball - shoot green ramp to trees,
then hit centre standup to advance to next door
- changed Oogie lights to dice (1-6)

2013-10-01 Version 2.30
- Multiball ball count fixes
- smoother upper left loop
- town lock exit changes
- cemetery sneakin tweaked
- lower left orbit opto changed to rollover
- target & hole tweaks
- green/tree ramp adjusted (entrance shrunk, moved)
- ramp gates adjusted


2013-10-01 Version 2.29
- multiball tweaks
- town lights, linked to town locks


Version 2.28

2013-09-30 Version 2.28